2/3/2024 0 Comments Starmancer testYou deck them out with gear, a ship and hope they make it back without being followed by pirates or eaten by space monsters. And make sure there are interesting events and catastrophes inside the station, to mix things up.īut also, to alleviate this we have missions where you can send ships outside to planets, asteroids, etc. Traders, Pirates, Refugees, Tourists, etc. Since the station is in space, without a physical world or solid ground that you can explore, we have to bring the action and events to the player. Same with farming and anything the station produces or brings in from the outside. I'd say Starmancer is a bit more niche and bit more in depth, you mine ore and you actually get resources that you have to process in a refinery, store it somewhere. I feel like they simplified a lot of things, and since they never finished them game, it seems quite shallow. puissante et choisirez entre le protocole ou la rébellion. I haven't actually played it, so I couldn't really say. Starmancer est un jeu de simulation spatiale, lancé par Ominux Games grâce à Kickstarter. I'm not going to go into too much detail until we post the first official devlog.īut I do have a lot of WIP things to show. The game uses Low-poly 3D with sharp pixel art textures and 2D sprites for colonists, resources and small details. Things that players have come to expect from games like this. They have different jobs you can assign and a system for morale, making friends, enemies etc. Some missions and trading especially, relies on factions and faction reputation.Īs for managing the colonists, they need to be fed, have free time along with free time activities and sleep time. Missions are like quests, usually involving sending a ship out to complete an objective, like delivering items, sending doctors, mechanics, bringing in wounded or prisoners to the colony.īasic missions like mining, consists of the player gathering a crew, selecting a ship and a target destination. The game focuses on survival, trading, and missions. We're saving a lot of the good lore bits for later, like where it takes place, what the player is and what the world is like. You manage the station and a bunch of colonists, trying to survive in the cold vast outer space. It's a Dwarf Fortress like space station building and management sim. I'll make sure those entries are being posted here as well. I'll try to post here somewhat informally, but we also plan on having a more official devlog. We started this a while back in 2014 and recently we've been attempting to do it full-time. We're two people working on this, me Victor as the artist and Tyler as the coder. Starmancer is a space station building game offering gameplay with consequences, a living sandbox environment, crafting, and managing the daily lives of. We went public with the game a few weeks back on various social media. It's finally time to get this devlog started.
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